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Pirate hold

For this animation project, we were asked to create a title sequence as a team, inspired by an existing universe (a movie, video game, etc.).
My team and I chose Sea of Thieves, the famous pirate-themed video game.
Each of us was responsible for a specific shot.
Mine consisted of a top-down view above the hatch of a pirate ship’s secret hold — featuring a stylized art direction, a warm–cool color contrast, and a dusty atmosphere to evoke the mysterious side of the scene.

Role: All aspects
Context: 2nd Year – Bellecour School
Software: Maya, Substance Painter, After Effects, Photoshop

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